use std::sync::Arc;
use std::time::Duration;
use tokio::net::TcpStream;
use tokio::sync::RwLock;
use tracing::debug;
use super::upstream::UpstreamPool;
/// Health check method
#[derive(Debug, Clone)]
pub enum CheckMethod {
TcpConnect,
HttpGet(String),
}
/// Health checker for upstream servers
pub struct HealthChecker {
interval: Duration,
_timeout: Duration,
_threshold: u32,
_method: CheckMethod,
}
impl HealthChecker {
pub fn new(interval: Duration, timeout: Duration, threshold: u32, method: CheckMethod) -> Self {
Self {
interval,
_timeout: timeout,
_threshold: threshold,
_method: method,
}
}
/// Start the health check loop
pub fn start(self, _pool: Arc<RwLock<UpstreamPool>>) {
tokio::spawn(async move {
let mut interval = tokio::time::interval(self.interval);
loop {
interval.tick().await;
// Health checks would be performed here
// For now, this is a placeholder
debug!("Health check tick");
}
});
}
async fn _tcp_check(&self, addr: &str, timeout: Duration) -> bool {
match tokio::time::timeout(timeout, TcpStream::connect(addr)).await {
Ok(Ok(_)) => true,
Ok(Err(e)) => {
debug!("TCP check failed for {}: {}", addr, e);
false
}
Err(_) => {
debug!("TCP check timeout for {}", addr);
false
}
}
}
}